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Scenes vs Full modes

The timeline has two views, toggled by the Scenes / Full switch above it. They edit the same video — they just show it differently and unlock different kinds of control.

Your video as a sequence of scenes, one after another. Each scene is a self-contained block — a visual (avatar, image, map, or clip) with its own narration, text, and timing — and scenes play in order.

Use Scenes when you’re telling a straightforward story: intro → a few property shots → sign-off. It’s the simplest way to reorder, add, or replace scenes, and it’s how a Quick Video opens.

  • Reorder by dragging a scene left/right.
  • Add / delete / replace a scene without disturbing the others.
  • Every scene keeps its visual and audio together automatically.

Every track in the whole video, laid out on one continuous timeline — visuals, voiceovers, text, music, and transitions, each on its own lane. Elements can overlap, be layered on top of each other, and be linked so their timing follows one another.

Use Full when you want precise control:

  • Layer elements — e.g. an avatar in a corner over an image or video (see Positioning & layering).
  • Link a visual to a voiceover so it re-times automatically (see Link a visual to a voiceover).
  • Overlap audio, hold an image across several narration lines, or fine-tune exact start/end points.
You want to… Mode
Build or reorder a simple sequence of scenes Scenes
Fine-tune a generated video Start in Scenes, switch to Full for detail
Put one element on top of another (picture-in-picture) Full
Keep a photo on screen exactly as long as its narration Full (then link it)